I made this heavy takedown for Star Wars Outlaws game. I took care of the processing and cleaning of the mocap, improving the animation and modifying some poses to enhance the power of the action, both on Kay and on the NPC. I also took care of the conception and creation of camera movements.
I subsequently took care of the in-game integration of the animation, with the support of the Technical Animation and Programming team.
Star Wars Outlaws - Heavy Takedown